Performance Comparison or Algorithm Evaluation:
·
How
do we select CPU scheduling algorithm for a particular system?
·
First
problem is defining the criteria to be used in selecting an algorithm.
·
These
criteria are often defined in terms of CPU utilization, response time, and
throughput.
·
Criteria
may include several measures like:
- Maximize CPU utilization under constraint
that maximum response time is 1 second.
- Maximize throughput such that turnaround
time is on average linearly proportional to total execution time.
Different Evaluation Methods:
1. Deterministic Modeling:
- Analytic evaluation uses given algorithm and the system workload to produce formula or a number that evaluates performance of algorithm for that workload.
- Deterministic modeling is one type of analytic evaluation.
- This method takes particular pre-determined workload and defines performance of each algorithm for that workload.
- For example, assume we have following workload. All five processes arrive at time 0, in the order given, with the length of CPU burst in milliseconds:
Process |
Burst time |
P1 |
10 |
P2 |
29 |
P3 |
03 |
P4 |
07 |
P5 |
12 |
Consider
FCFS, SJF and RR (Quantum = 10 millisecond) for this set of processes. Which
algorithm would give minimum average waiting time?
Average
waiting time = (0 + 10 + 39 + 42 + 49)/5 = 28 milliseconds
With non-preemptive
SJF algorithm,
Average
waiting time = (10 + 32 + 0 + 3 +20)/5 = 13 milliseconds
With Round
Robin algorithm,
Average
waiting time = (0 + 32 + 20 + 23 + 40)/5 = 23 milliseconds
- The deterministic modeling is simple and faster technique.
- It gives exact numbers, allowing algorithms to be compared.
- The drawback of deterministic modeling is that, it requires exact numbers of inputs, and its answers apply to only those cases.
- Main uses of deterministic modeling are in describing a scheduling algorithms and providing examples.
2. Queuing Models or Queuing Analysis:
- A computer system is described as a network of servers.
- Each server has a queue of waiting processes.
- CPU is a server with its ready queue, as is IO system with its device queues.
- Knowing arrival rates and service rates, we can compute utilization, average queue length, average waiting time, etc.
- This area of study is called queuing network analysis.
- For example, let ‘n’ be average queue length, ‘W’ be average waiting time in queue, ‘λ’ be average arrival rate for new processes in a queue.
- If the system is in steady state, then number of processes leaving the queue must be equal to the number of processes that arrive.
- So, n=λ x W, this formula is called as Little's formula.
- It is useful because it is valid for any scheduling algorithm and arrival distribution.
- We can use this formula to compute one of the three variables, if we know the other two variables.
- Queuing analysis can be useful in comparing scheduling algorithms but it also has certain limitations.
- Mathematics of complicated algorithms or distribution can be difficult to work with.
3. Simulations or Simulators:
- To get a more accurate evaluation of scheduling algorithms we can use simulations.
- Simulations involve programming a model of a computer system.
- Software data structures represent major components of a system.
- Simulator has a variable representing a clock. As its value is increased or decreased, simulator modifies system state to reflect activities of devices, processes and scheduler.
- As simulation executes, statistics that indicate algorithm performance are gathered and printed.
- Data to drive simulation can be generated in several ways. Most common method used is random number generator which is programmed to generate processes, CPU burst time, arrivals, departures, etc. according to probability distributions.
- Distributions may be defined mathematically or empirically.
- For empirical distribution, measurements of actual system under study are taken.
- Distribution driven simulation may be inaccurate due to relationships between successive events in the system.
- Trace tapes are used to correct this problem. A trace tape is created by monitoring real system, recording sequence of actual events.
- This sequence is then used to drive simulation.
- Trace tapes provides excellent way to compare two algorithms on exactly the same set of real inputs.
- Accurate results are produced with this method.
- Most detailed simulation
provides more accurate results but also requires more computer time.
- Trace tapes can require large
amounts of storage space.
- Designing, coding, debugging of
simulator can be a major task.
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