Rambus DRAM (RD-RAM):
Rambus
DRAM (RDRAM), and its successors Concurrent Rambus DRAM (CRDRAM)
and Direct Rambus DRAM (DRDRAM), are types of synchronous
dynamic random-access memory (SDRAM) developed by Rambus from
the 1990s through to the early-2000s. The third-generation of Rambus DRAM,
DRDRAM was replaced by XDR DRAM. Rambus DRAM was developed for
high-bandwidth applications, and was positioned by Rambus as replacement for
various types of contemporary memories, such as SDRAM.
DRDRAM
was initially expected to become the standard in PC memory, especially
after Intel agreed to license the Rambus technology for use with its
future chipsets. Further, DRDRAM was expected to become a standard
for graphics memory. By around 2003, DRDRAM was no longer supported by any
personal computer.
PC-800
RDRAM operated at 400 MHz and delivered 1600 MB/s
of bandwidth over a 16-bit bus. It was packaged as a
184-pin RIMM (Rambus In-line Memory Module) form factor,
similar to a DIMM (Dual In-line Memory Module). Data is transferred
on both the rising and falling edges of the clock signal, a technique known
as DDR. To emphasize the advantages of the DDR technique, this type of RAM
was marketed at speeds twice the actual clock rate, i.e. the 400 MHz
Rambus standard was named PC-800. This was significantly faster than the
previous standard, PC-133 SDRAM, which operated at 133 MHz and
delivered 1066 MB/s of bandwidth over a 64-bit bus using a
168-pin DIMM form factor.
Fig: Samsung RDRAM 6400 128 MB
Module specifications:
Designation |
Bus
width (bits) |
Channels |
Clock
rate (MHz) |
Bandwidth
(MB/s) |
PC600 |
16 |
Single |
266 |
1066 |
PC700 |
16 |
Single |
355 |
1420 |
PC800 |
16 |
Single |
400 |
1600 |
PC1066 (RIMM 2100) |
16 |
Single |
533 |
2133 |
PC1200 (RIMM 2400) |
16 |
Single |
600 |
2400 |
RIMM 3200 |
32 |
Dual |
400 |
3200 |
RIMM 4200 |
32 |
Dual |
533 |
4200 |
RIMM 4800 |
32 |
Dual |
600 |
4800 |
RIMM 6400 |
32 |
Dual |
800 |
6400 |
Performance:
Compared
to other contemporary standards, Rambus showed increase in latency, heat
output, manufacturing complexity, and cost. Because of more complex interface
circuitry and increased number of memory banks, RDRAM die size was larger than
that of contemporary SDRAM chips, and results in a 10–20 percent price
premium at 16 Mbit densities. Note that the most common RDRAM
densities are 128 Mbit and 256 Mbit.
PC-800
RDRAM operated with a latency of 45 ns, more than that of other SDRAM
varieties of the time. RDRAM memory chips also put out significantly more heat
than SDRAM chips, necessitating heat spreaders on all RIMM devices.
RDRAM includes additional circuitry (such as packet de-multiplexers) on each
chip, increasing manufacturing complexity compared to SDRAM. RDRAM was also up
to four times the price of PC-133 SDRAM due to a combination of higher
manufacturing costs and high license fees. PC-2100 DDR SDRAM,
introduced in 2000, operated with a clock rate of 133 MHz and delivered
2100 MB/s over a 64-bit bus using a 184-pin DIMM form factor.
To
achieve RDRAM's 800 MHz clock rate, the memory module runs on a 16-bit bus
instead of a 64-bit bus in contemporary SDRAM DIMM. At the time of the Intel
820 launch some RDRAM modules operated at rates less than 800 MHz.
Uses:
Video
game consoles:
Rambus's
RDRAM saw use in two video game consoles, beginning in 1996 with
the Nintendo 64. The Sony PlayStation 2 was equipped with 32 MB
of RDRAM, and implemented a dual-channel configuration resulting in 3200 MB/s
available bandwidth.
Texas Instruments DLP:
RDRAM
was used in Texas Instruments' Digital Light Processing (DLP)
systems.
Video cards:
Cirrus
Logic implemented RDRAM support in their Laguna graphics
chip, with two members of the family; the 2D-only 5462 and the 5464, a 2D chip
with 3D acceleration.
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